
Two ways to play the same book. Walk the maps and challenge the characters.
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Arrow keys to walk, Space to talk or fight. Use the on-screen controls to walk and talk. Signs hold the book's ideas; every character is a quiz.
What's inside
33 maps, 161 characters and 547 questions, all generated from the book.
Forest of Fundamentals
Introduction to systems: what they are and why they matter.
5 characters · 17 questions
Stock and Flow Caverns
Understand the basic building blocks: stocks and flows.
5 characters · 17 questions
Bathtub Dynamics Isle
Explore the classic bathtub model of stocks and flows.
5 characters · 17 questions
Feedback Loop Fortress
Discover how feedback loops regulate system behavior.
5 characters · 17 questions
Balancing Loop Bastion
Study balancing feedback loops that seek stability.
5 characters · 17 questions
Reinforcing Loop Ridge
Examine reinforcing loops that drive growth or collapse.
5 characters · 17 questions
Thermostat Temple Ruins
Learn how heating systems illustrate feedback structures.
5 characters · 17 questions
Population Growth Plains
Analyze population dynamics through births and deaths.
5 characters · 17 questions
Industrial Economy Depths
See how reinforcing and balancing loops shape economies.
5 characters · 17 questions
Delay Desert
Understand how delays affect system behavior and oscillation.
5 characters · 17 questions
Oscillation Ocean
Explore systems that swing between extremes over time.
5 characters · 17 questions
Nonlinear Nexus Cave
Discover how nonlinear relationships defy simple prediction.
5 characters · 17 questions
Resilience Reef
Learn what makes systems resilient to shocks.
5 characters · 17 questions
Self-Organization Sanctuary
Study how systems organize themselves without central control.
5 characters · 17 questions
Hierarchy Highlands
Examine how systems nest within larger systems.
5 characters · 17 questions
System Boundary Borderlands
Understand the challenge of defining system boundaries.
5 characters · 17 questions
Limits to Growth Glacier
Explore why exponential growth meets environmental limits.
5 characters · 17 questions
Success-to-the-Successful Swamp
See how advantage compounds inequality in systems.
5 characters · 17 questions
Tragedy of the Commons Trench
Study depletion of shared resources by self-interest.
5 characters · 17 questions
Escalation Volcano
Examine arms races and competitive escalation traps.
5 characters · 17 questions
Drift to Low Performance Caves
Learn how eroding goals lower system standards.
5 characters · 17 questions
Addiction Trap Ruins
Explore dependency loops and policy resistance.
5 characters · 17 questions
Rule-Beating Ridge
Discover how systems evade constraints creatively.
5 characters · 17 questions
Seeking the Wrong Goal Desert
Understand how misaligned goals distort behavior.
5 characters · 17 questions
Leverage Points Lighthouse
Identify the most powerful places to intervene in systems.
5 characters · 17 questions
Parameter Tweaking Plains
Explore why adjusting numbers is often weak leverage.
5 characters · 17 questions
Buffer and Structure Bastion
Study the power of stocks, buffers, and structure.
5 characters · 17 questions
Information Flow Ice Fields
Learn how missing feedback loops distort systems.
5 characters · 17 questions
Rules and Incentives Ruins
Examine how rules shape system behavior deeply.
5 characters · 17 questions
Paradigm Shift Peaks
Discover how changing mindsets transforms systems.
5 characters · 17 questions
Transcending Paradigms Temple
Explore the deepest leverage: transcending paradigms.
5 characters · 17 questions
Systems Wisdom Sanctuary
Reflect on humility, uncertainty, and systems ethics.
5 characters · 17 questions
Living with Complexity Citadel
Synthesize lessons for navigating complex real-world systems.
1 characters · 3 questions
How the book becomes practice
Reading puts ideas in. Retrieval keeps them there. The game is the retrieval.
Walk the world of the book
33 maps, one per part of the book. Signs along the way hold its key ideas, so the walk itself is a refresher.
Battle the characters
161 characters, each a short quiz on one idea. Answer well and the map opens up; a boss guards the end of each one.
Missed ideas come back
Every question you get wrong is re-asked in rematches and boss fights until you get it right. That is the part that makes it stick.
Keep what you learn
Sign up for free and your demo progress, XP and best tower stage move to your account. Come back whenever a chapter starts to fade.