READ IT · PLAY IT · KEEP IT

You read the book. Now make it stick.

Most self-development books fade within a month. StudyRPG turns the ones you read into games, so the ideas get practised, not just highlighted.

Free to try, no account needed · each book playable in your browser

Books you can play right now

Each one is a full world: maps, characters, bosses and hundreds of questions, all from the book. See every book.

Showing the books in English. Books in other languages

When I Say No, I Feel Guilty - Manuel J. Smith

  • Self-development
  • Assertiveness
  • Conflict resolution

This world teaches learners the core verbal skills and rights of systematic assertiveness to resist manipulation without guilt. Learners will master techniques like Broken Record, Fogging, and Negative Inquiry while applying them to relationships and everyday conflicts.

EN91 characters · Play

Verbal Judo - George J. Thompson & Jerry B. Jenkins

  • Communication skills
  • Self-development
  • Assertiveness

Learners master empathetic, tactical communication techniques to defuse conflict and generate voluntary compliance without force. They build skills in active listening, reframing language, and persuasive frameworks to transform confrontation into cooperation.

EN91 characters · Play

The Prince

by Niccolò Machiavelli

  • Self-development
  • Leadership
  • Political power

A Renaissance guide to acquiring and holding political power, examining how princes balance force and cunning, generosity and fear, fortune and skill. In this world you practise reading real situations of rule, conquest, and loyalty, and choosing the pragmatic action that secures lasting power.

EN311 characters · Play

The Art of War

by Sun Tzu

  • Self-development
  • Intelligence gathering
  • Leadership

An ancient Chinese military classic on strategy, deception, terrain, and leadership, teaching that victory comes from intelligence and positioning rather than brute force. In this world, you practise assessing strengths and weaknesses, reading terrain and enemy signals, timing attacks, and leading troops with a balance of discipline and care.

EN151 characters · Play

The Subtle Art of Not Giving a F*ck

by Mark Manson

  • Self-development
  • Assertiveness
  • Boundaries

This book argues that a good life comes not from chasing endless positivity but from choosing your struggles and values with care. Through Mark Manson's blunt, story-driven philosophy, you'll practice telling meaningful problems from trivial ones, taking responsibility without blame, and facing failure and mortality as sources of clarity rather than fear.

EN176 characters · Play

Deep Work: Rules for Focused Success in a Distracted World

by Cal Newport

  • Productivity
  • Self-development
  • Concentration

Cal Newport argues that the rare ability to focus without distraction is becoming increasingly valuable, and shows how to cultivate it. Explore rituals from Carl Jung to modern professionals, and practise strategies like scheduling, shutdown routines, and cutting shallow work to build lasting concentration.

EN136 characters · Play

How To Win Friends and Influence People

by Dale Carnegie

  • Communication skills
  • Self-development
  • Conflict resolution

A classic guide to human relations, teaching how to make friends, win people over, and lead without causing resentment through honest appreciation and genuine interest. Players practice recognizing key techniques through real stories about historical figures, salespeople, and everyday encounters.

EN816 characters · Play

Thinking in Systems: A Primer

by Donella H. Meadows

  • Self-development
  • Business strategy
  • Leadership

A clear guide to how stocks, flows, and feedback loops shape everything from thermostats to economies. In this world you practice spotting system traps like escalation and eroding goals, and learn to find the leverage points that create lasting change rather than quick fixes.

EN161 characters · Play

Peak: Secrets from the New Science of Expertise

by Anders Ericsson and Robert Pool

  • Productivity
  • Self-development
  • Concentration

This book explains how deliberate practice, not innate talent, builds extraordinary ability in music, chess, sports, and everyday skills. In this world you practice identifying strong mental representations, structuring focused feedback loops, and applying purposeful training to your own goals.

EN156 characters · Play

Principles: Life and Work

by Ray Dalio

  • Productivity
  • Self-development
  • Conflict resolution

Ray Dalio distills the life and management principles behind his personal journey and Bridgewater's success, covering radical truth, meaningful relationships, and systematic decision-making. In this world you practise embracing reality, using the 5-step process, weighing believability, and diagnosing problems to build your own effective machine.

EN161 characters · Play

The Almanack of Naval Ravikant: A Guide to Wealth and Happiness

by Eric Jorgenson

  • Self-development
  • Business strategy
  • Internal locus of control

A collection of Naval Ravikant's tweets, essays, and interviews on building wealth through leverage and specific knowledge, and finding happiness through presence and acceptance. Players practice applying his principles: recognizing forms of leverage, judging long-term partnerships, and building daily habits for a calmer, clearer mind.

EN406 characters · Play

The ONE Thing: The Surprisingly Simple Truth Behind Extraordinary Results

by Gary Keller and Jay Papasan

  • Productivity
  • Self-development
  • Concentration

This book explains why narrowing your focus to a single priority produces better results than juggling many goals, and dismantles common myths about willpower, balance, and multitasking. In this game world you practice asking the Focusing Question, time blocking your most important work, and building the habits that protect your ONE Thing.

EN131 characters · Play

Atomic Habits: An Easy & Proven Way to Build Good Habits & Break Bad Ones

by James Clear

  • Self-development
  • Deliberate practice
  • Internal locus of control

This book explains how tiny, consistent changes compound into remarkable results, using the Four Laws of Behavior Change to build good habits and break bad ones. In this world you practice designing your environment, stacking habits, tracking progress, and using identity-based thinking to make lasting change stick.

EN161 characters · Play

Think Faster, Talk Smarter: How to Speak Successfully When You're Put on the Spot

by Matt Abrahams

  • Communication skills
  • Self-development
  • Concentration

A practical guide to mastering impromptu speaking, from calming nerves to structuring thoughts on the fly. You'll practice frameworks for toasts, pitches, feedback, and apologies while learning to listen actively and speak with authentic confidence in any unplanned moment.

EN161 characters · Play

How to Succeed in MrBeast Production - Jimmy Donaldson

by Jimmy Donaldson

  • Productivity
  • Self-development
  • Leadership

An internal playbook distilling a decade of lessons on making high-retention YouTube videos, from ideation and hooks to production logistics and team culture. In this world you practice spotting virality metrics, crafting strong hooks, structuring formats for retention, and running a production with clear communication and priorities.

EN91 characters · Play

How it works

Three steps from a book you liked to a book you actually use.

01

Pick a book

One you have read, or one you keep meaning to. No upload needed: the world is already built and opens in your browser.

02

Walk its world

Every part of the book is a map. Every character quizzes you on one of its ideas, and a boss guards the big ones.

03

Come back until it sticks

Questions you miss return in rematches and boss fights. Spaced repetition, wearing a costume.

Why a game works where a highlighter fails

The mechanics are the study method. Active recall and repetition, with a reason to keep going.

Recall beats re-reading

Highlighting feels productive and fades in weeks. Pulling an idea out of your own head is what makes it stay. Every battle is that pull.

Ideas tested, not just underlined

The questions are about the argument of the book, not trivia, and each one comes with an explanation. Miss it and you learn it on the spot.

Ten minutes a day

A map is a short session. Progress, XP and streaks are saved to your account, so the book keeps working long after you finished it.

Five ways to play

Explore the overworld RPG, climb the tower where every right answer refuels the climb, drill the questions as flashcards, practise them in a mini-game or duel a friend on them.

YOUR SHELF, YOUR WORLDS

Have the EPUB of a book that is not here yet? Pro turns your own books and notes into worlds, in any language, with the tokens every paid plan includes.

See Pro plans

Questions

Are these the actual books?
No. Each world is a quiz game generated from the ideas in a book: maps, characters and hundreds of multiple-choice questions with explanations. You still want the book itself, and every page links to where you can get it.
Is it free?
Every book page has a demo you can play without an account. With a free account you keep your progress; free worlds are unlimited and premium worlds come with a preview (5 battles, 10 tower questions and 10 mini-game questions each, plus their flashcards). Pro unlocks everything, from $4.99 a week.
Do I need to have read the book?
It works either way. After reading, the game is spaced repetition for what you learned. Before reading, the explanations turn it into a fast tour of the main ideas, and a good way to decide whether the book is for you.
Does my demo progress carry over?
Yes. Sign up from inside a game and the characters you beat, your XP and your best tower stage move to your account.
Do you earn from the book links?
Some of them are affiliate links. If you buy through one we may earn a small commission at no extra cost to you. It helps keep the free worlds free.
Can I do this with my own books?
Yes. Pro turns any EPUB or PDF you own into a world of its own: your notes, your language, your questions.

Your bookshelf, as a game.

Pick the book you most want to remember and play through it instead of re-reading it.