How To Win Friends and Influence People cover
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How To Win Friends and Influence People

by Dale Carnegie

A classic guide to human relations, teaching how to make friends, win people over, and lead without causing resentment through honest appreciation and genuine interest. Players practice recognizing key techniques through real stories about historical figures, salespeople, and everyday encounters.

164 maps · 816 characters · 2776 questions · free to try, no account needed · book links are affiliate links

Three ways to play the same book. Climb the platformer and answer to refuel.

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Use the on-screen controls to run and jump. Orbs ask a question; a correct answer refuels the climb.

The mindmap

Every key idea of the book on one map, each one explained. Your answers in the games mark the ideas you have learned.

🧭How to WinFriends andInfluence PeopleFoundations ofHuman RelationsMastery+7avoiding criticismand condemnation+6giving honest andsincereappreciation+8seeing things fromthe other person'spoint of view+7arousing enthusiasmthrough sharedinterest+8remembering andusing people'snames+4handling complaintsand disagreementsgracefully+6praising beforecriticizing+5techniques forwinning people toyour way of thinki…+6letting others feelan idea is theirown+3avoiding argumentsand the futility ofwinning them+5
382 ideas in 11 branches

Every key idea of the book on one map, each one explained. Your answers in the games mark the ideas you have learned.

Some of the core ideas

Human relations skill drives successGetting along with people is primary needPrinciples tested through real experienceApplication transforms relationshipsDeep desire to learn is essentialLearning requires active applicationFeeling of importance determines characterPeople rationalize their own behavior
Open the mindmap

What's inside

164 maps, 816 characters and 2776 questions, all generated from the book.

MAP 01

Forest of Fundamentals

Introduction to the core principles of human relations.

5 characters · 17 questions

MAP 02

Cave of Criticism's Cost

Why criticism damages relationships and fails to change behavior.

5 characters · 17 questions

MAP 03

Ruins of Condemnation

Understanding the futility of condemning others.

5 characters · 17 questions

MAP 04

Desert of Blame

Exploring why blaming others rarely produces results.

5 characters · 17 questions

MAP 05

Castle of Self-Justification

How people rationalize their own mistakes.

5 characters · 17 questions

MAP 06

Ocean of Human Nature

Understanding universal human desires and motivations.

5 characters · 17 questions

MAP 07

Volcano of Resentment

How criticism breeds hidden anger and resentment.

5 characters · 17 questions

MAP 08

Ice Fields of Judgment

Learning to withhold harsh judgment of others.

5 characters · 17 questions

MAP 09

Forest of Forgiveness

Practicing tolerance instead of condemnation.

5 characters · 17 questions

MAP 10

Cave of Genuine Appreciation

Distinguishing sincere appreciation from flattery.

5 characters · 17 questions

MAP 11

Castle of Honest Praise

The power of honest, sincere recognition.

5 characters · 17 questions

MAP 12

Ruins of Flattery

Why insincere flattery fails to build trust.

5 characters · 17 questions

MAP 13

Desert of Self-Importance

Understanding the universal craving to feel important.

5 characters · 17 questions

MAP 14

Ocean of Self-Esteem

How appreciation fulfills deep emotional needs.

5 characters · 17 questions

MAP 15

Forest of Encouragement

Building others up through genuine recognition.

5 characters · 17 questions

MAP 16

Cave of Hidden Potential

How appreciation unlocks people's best qualities.

5 characters · 17 questions

MAP 17

Volcano of Ego

Understanding the emotional power of self-regard.

5 characters · 17 questions

MAP 18

Castle of Compliments

Mastering the art of giving meaningful compliments.

5 characters · 17 questions

MAP 19

Ice Caverns of Cold Indifference

The damage caused by withholding appreciation.

5 characters · 17 questions

MAP 20

Ruins of Neglected Gratitude

Why people often forget to show gratitude.

5 characters · 17 questions

MAP 21

Forest of Interests

Discovering what truly motivates other people.

5 characters · 17 questions

MAP 22

Desert of Self-Interest

Understanding why people act from their own perspective.

5 characters · 17 questions

MAP 23

Cave of Shared Desires

Finding common ground with others' wants.

5 characters · 17 questions

MAP 24

Ocean of Motivation

Learning what drives human action and choice.

5 characters · 17 questions

MAP 25

Castle of Persuasion

Techniques for influencing without force.

5 characters · 17 questions

MAP 26

Volcano of Demand

Why demanding rarely inspires cooperation.

5 characters · 17 questions

MAP 27

Ruins of the Hard Sell

The failure of pushing one's own agenda.

5 characters · 17 questions

MAP 28

Ice Fields of Resistance

Understanding why people resist being told what to do.

5 characters · 17 questions

MAP 29

Forest of Framing

Presenting ideas in terms of others' benefits.

5 characters · 17 questions

MAP 30

Cave of the Other Viewpoint

Learning to see situations from another's perspective.

5 characters · 17 questions

MAP 31

Desert of Empathy

Practicing empathy in difficult interactions.

5 characters · 17 questions

MAP 32

Castle of Understanding

Building deeper understanding of others' positions.

5 characters · 17 questions

MAP 33

Ocean of Perspective

Seeing the world through another person's eyes.

5 characters · 17 questions

MAP 34

Ruins of Arguments Won

Why winning an argument often means losing a friend.

5 characters · 17 questions

MAP 35

Volcano of Conflict

The destructive nature of heated disagreements.

5 characters · 17 questions

MAP 36

Ice Caverns of Debate

Avoiding unnecessary intellectual combat.

5 characters · 17 questions

MAP 37

Forest of Avoided Disputes

Strategies for steering clear of arguments.

5 characters · 17 questions

MAP 38

Cave of Diplomacy

Handling disagreements with tact and grace.

5 characters · 17 questions

MAP 39

Desert of Being Wrong

The value of admitting when you are mistaken.

5 characters · 17 questions

MAP 40

Castle of Humility

How humility defuses tension in disputes.

5 characters · 17 questions

MAP 41

Ocean of Compromise

Finding middle ground in disagreements.

5 characters · 17 questions

MAP 42

Ruins of Stubbornness

The cost of refusing to yield in conflict.

5 characters · 17 questions

MAP 43

Volcano of Pride

How pride fuels unnecessary confrontation.

5 characters · 17 questions

MAP 44

Forest of Gentle Beginnings

Starting difficult conversations with friendliness.

5 characters · 17 questions

MAP 45

Cave of the Soft Approach

Using a gentle tone to open hostile minds.

5 characters · 17 questions

MAP 46

Ice Fields of Hostility

Thawing resistance through warmth.

5 characters · 17 questions

MAP 47

Desert of First Impressions

The importance of a friendly opening.

5 characters · 17 questions

MAP 48

Castle of the Socratic Method

Asking questions instead of making demands.

5 characters · 17 questions

MAP 49

Ocean of Agreement

Building consensus through small agreements.

5 characters · 17 questions

MAP 50

Ruins of Forced Opinions

Why forcing views on others backfires.

5 characters · 17 questions

MAP 51

Volcano of Confrontation

Managing emotionally charged disagreements.

5 characters · 17 questions

MAP 52

Forest of Ownership

Letting others feel ideas belong to them.

5 characters · 17 questions

MAP 53

Cave of Co-Creation

Involving others in shaping solutions.

5 characters · 17 questions

MAP 54

Desert of Imposed Ideas

Why imposed ideas face resistance.

5 characters · 17 questions

MAP 55

Castle of Collaborative Thinking

Encouraging joint ownership of decisions.

5 characters · 17 questions

MAP 56

Ocean of Suggestion

Guiding others to discover ideas themselves.

5 characters · 17 questions

MAP 57

Ruins of Command

The limits of authority-based persuasion.

5 characters · 17 questions

MAP 58

Ice Caverns of Autonomy

Respecting people's need for independence.

5 characters · 17 questions

MAP 59

Forest of Names Remembered

The significance of remembering people's names.

5 characters · 17 questions

MAP 60

Cave of Personal Identity

Why a person's name matters deeply to them.

5 characters · 17 questions

MAP 61

Desert of Forgotten Names

The social cost of forgetting someone's name.

5 characters · 17 questions

MAP 62

Castle of Memory Techniques

Practical methods for remembering names and details.

5 characters · 17 questions

MAP 63

Ocean of Personal Connection

Using names to deepen rapport.

5 characters · 17 questions

MAP 64

Ruins of Anonymous Treatment

How anonymity weakens relationships.

5 characters · 17 questions

MAP 65

Forest of Active Listening

Mastering the skill of truly listening to others.

5 characters · 17 questions

MAP 66

Cave of the Good Listener

Becoming someone others enjoy confiding in.

5 characters · 17 questions

MAP 67

Desert of Self-Talk

Avoiding the habit of talking only about oneself.

5 characters · 17 questions

MAP 68

Castle of Genuine Interest

Showing authentic curiosity about others.

5 characters · 17 questions

MAP 69

Ocean of Conversation

Becoming a more engaging conversationalist.

5 characters · 17 questions

MAP 70

Ruins of the Bore

Why self-centered talkers repel others.

5 characters · 17 questions

MAP 71

Volcano of Ego-Driven Talk

The dangers of dominating conversations.

5 characters · 17 questions

MAP 72

Forest of Shared Passion

Talking in terms of others' interests.

5 characters · 17 questions

MAP 73

Cave of Common Ground

Finding topics that excite the other person.

5 characters · 17 questions

MAP 74

Desert of Mismatched Topics

Why irrelevant topics fail to engage listeners.

5 characters · 17 questions

MAP 75

Castle of Enthusiasm

Arousing eagerness through shared passion.

5 characters · 17 questions

MAP 76

Ocean of Making Others Feel Important

The deep impact of making people feel valued.

5 characters · 17 questions

MAP 77

Ruins of Dismissiveness

How ignoring others' importance damages trust.

5 characters · 17 questions

MAP 78

Forest of Praise Before Criticism

Softening criticism by starting with praise.

5 characters · 17 questions

MAP 79

Cave of Indirect Correction

Pointing out errors without direct confrontation.

5 characters · 17 questions

MAP 80

Desert of Harsh Feedback

Why blunt criticism provokes defensiveness.

5 characters · 17 questions

MAP 81

Castle of Face-Saving

Allowing others to save face when corrected.

5 characters · 17 questions

MAP 82

Ocean of Encouraged Growth

Inspiring improvement through encouragement.

5 characters · 17 questions

MAP 83

Ruins of Public Shaming

The damage of criticizing people in front of others.

5 characters · 17 questions

MAP 84

Volcano of Defensive Reaction

How criticism triggers defensive emotional responses.

5 characters · 17 questions

MAP 85

Forest of Gentle Correction

Using tact when pointing out mistakes.

5 characters · 17 questions

MAP 86

Cave of Mistake Ownership

Discussing one's own faults before others'.

5 characters · 17 questions

MAP 87

Desert of Direct Orders

Why questions work better than commands.

5 characters · 17 questions

MAP 88

Castle of Gracious Requests

Asking rather than ordering to gain cooperation.

5 characters · 17 questions

MAP 89

Ocean of Dignity

Preserving others' dignity during correction.

5 characters · 17 questions

MAP 90

Ruins of Humiliation

The lasting harm caused by humiliating others.

5 characters · 17 questions

MAP 91

Forest of Small Improvements

Praising progress to encourage further growth.

5 characters · 17 questions

MAP 92

Cave of Positive Reinforcement

Using praise to reinforce desired behavior.

5 characters · 17 questions

MAP 93

Desert of Perfectionism

Why expecting perfection discourages effort.

5 characters · 17 questions

MAP 94

Castle of Reputation Building

Giving people a reputation to live up to.

5 characters · 17 questions

MAP 95

Ocean of High Expectations

Inspiring excellence through expressed confidence.

5 characters · 17 questions

MAP 96

Ruins of Low Expectations

How low expectations limit people's potential.

5 characters · 17 questions

MAP 97

Volcano of Discouragement

The destructive effects of discouraging words.

5 characters · 17 questions

MAP 98

Forest of Making Faults Easy to Correct

Encouraging change by minimizing difficulty.

5 characters · 17 questions

MAP 99

Cave of Easy Change

Making improvement seem achievable, not daunting.

5 characters · 17 questions

MAP 100

Desert of Overwhelming Criticism

Why excessive criticism discourages effort.

5 characters · 17 questions

MAP 101

Castle of Happy Cooperation

Gaining cooperation through positive framing.

5 characters · 17 questions

MAP 102

Ocean of Willingness

Inspiring voluntary rather than forced compliance.

5 characters · 17 questions

MAP 103

Ruins of Coercion

The limits of forcing people into action.

5 characters · 17 questions

MAP 104

Forest of Smiling

The power of a genuine smile in relationships.

5 characters · 17 questions

MAP 105

Cave of Warmth

Creating warmth through nonverbal cues.

5 characters · 17 questions

MAP 106

Desert of Coldness

How a cold demeanor repels others.

5 characters · 17 questions

MAP 107

Castle of First Impressions

The lasting impact of a warm greeting.

5 characters · 17 questions

MAP 108

Ocean of Approachability

Becoming someone others want to be around.

5 characters · 17 questions

MAP 109

Ruins of Unfriendliness

The social cost of appearing unfriendly.

5 characters · 17 questions

MAP 110

Forest of Dramatization

Making ideas vivid and memorable.

5 characters · 17 questions

MAP 111

Cave of Vivid Presentation

Using dramatic techniques to capture attention.

5 characters · 17 questions

MAP 112

Desert of Dull Delivery

Why bland presentation fails to persuade.

5 characters · 17 questions

MAP 113

Castle of Challenge

Motivating others through a stimulating challenge.

5 characters · 17 questions

MAP 114

Ocean of Competition

Harnessing the desire to excel and compete.

5 characters · 17 questions

MAP 115

Ruins of Monotony

The failure of uninspired, repetitive appeals.

5 characters · 17 questions

MAP 116

Volcano of Ambition

Using ambition to inspire action.

5 characters · 17 questions

MAP 117

Forest of Honest Appreciation Revisited

Reinforcing sincerity in all appreciation.

5 characters · 17 questions

MAP 118

Cave of the Family Circle

Applying relationship principles at home.

5 characters · 17 questions

MAP 119

Desert of Domestic Conflict

Avoiding friction in close relationships.

5 characters · 17 questions

MAP 120

Castle of Marital Harmony

Building appreciation and respect in marriage.

5 characters · 17 questions

MAP 121

Ocean of Small Courtesies

The impact of small kindnesses at home.

5 characters · 17 questions

MAP 122

Ruins of Nagging

Why nagging fails to improve relationships.

5 characters · 17 questions

MAP 123

Volcano of Domestic Criticism

The damage of constant fault-finding at home.

5 characters · 17 questions

MAP 124

Forest of Listening at Home

Practicing attentive listening with loved ones.

5 characters · 17 questions

MAP 125

Cave of Courteous Habits

Maintaining politeness in close relationships.

5 characters · 17 questions

MAP 126

Desert of Taken-for-Granted Love

Avoiding neglect of appreciation in close bonds.

5 characters · 17 questions

MAP 127

Castle of Praise Habits

Building a habit of daily appreciation.

5 characters · 17 questions

MAP 128

Ocean of Enduring Relationships

Sustaining goodwill over the long term.

5 characters · 17 questions

MAP 129

Ruins of Relationship Decay

How neglect erodes once-strong relationships.

5 characters · 17 questions

MAP 130

Forest of Workplace Harmony

Applying these principles in professional settings.

5 characters · 17 questions

MAP 131

Cave of Employee Motivation

Inspiring better performance through appreciation.

5 characters · 17 questions

MAP 132

Desert of Office Friction

Avoiding unnecessary workplace conflict.

5 characters · 17 questions

MAP 133

Castle of Leadership Influence

Leading others through respect, not fear.

5 characters · 17 questions

MAP 134

Ocean of Team Cooperation

Fostering collaborative team dynamics.

5 characters · 17 questions

MAP 135

Ruins of Authoritarian Management

The failures of harsh managerial tactics.

5 characters · 17 questions

MAP 136

Volcano of Workplace Tension

Managing heated professional disagreements.

5 characters · 17 questions

MAP 137

Forest of Customer Goodwill

Building positive relationships with customers.

5 characters · 17 questions

MAP 138

Cave of Complaint Handling

Resolving complaints gracefully and effectively.

5 characters · 17 questions

MAP 139

Desert of Defensive Responses

Why defensiveness worsens complaint situations.

5 characters · 17 questions

MAP 140

Castle of Calm Resolution

Staying composed while handling disputes.

5 characters · 17 questions

MAP 141

Ocean of Customer Trust

Earning lasting trust through fair treatment.

5 characters · 17 questions

MAP 142

Ruins of Lost Customers

How poor conflict handling drives people away.

5 characters · 17 questions

MAP 143

Forest of Sincere Interest in Others

Cultivating authentic curiosity about people.

5 characters · 17 questions

MAP 144

Cave of Social Ease

Becoming more comfortable in social settings.

5 characters · 17 questions

MAP 145

Desert of Social Anxiety

Overcoming discomfort when meeting new people.

5 characters · 17 questions

MAP 146

Castle of Lasting Impressions

Leaving others with a positive lasting memory.

5 characters · 17 questions

MAP 147

Ocean of Networking

Building broad and meaningful social connections.

5 characters · 17 questions

MAP 148

Ruins of Superficial Contacts

The emptiness of shallow social interactions.

5 characters · 17 questions

MAP 149

Forest of Emotional Intelligence

Understanding and managing emotions in interactions.

5 characters · 17 questions

MAP 150

Cave of Self-Control

Maintaining composure during provocation.

5 characters · 17 questions

MAP 151

Desert of Impulsive Reactions

The risks of reacting without thinking.

5 characters · 17 questions

MAP 152

Castle of Patience

The value of patience in difficult interactions.

5 characters · 17 questions

MAP 153

Ocean of Tact

Mastering tactful communication in sensitive moments.

5 characters · 17 questions

MAP 154

Ruins of Bluntness

The costs of overly blunt communication.

5 characters · 17 questions

MAP 155

Volcano of Temper

Managing anger to preserve relationships.

5 characters · 17 questions

MAP 156

Forest of Respectful Disagreement

Disagreeing without damaging the relationship.

5 characters · 17 questions

MAP 157

Cave of Open-Mindedness

Remaining receptive to differing viewpoints.

5 characters · 17 questions

MAP 158

Desert of Closed-Mindedness

The dangers of rigid, inflexible thinking.

5 characters · 17 questions

MAP 159

Castle of Mutual Respect

Building relationships founded on respect.

5 characters · 17 questions

MAP 160

Ocean of Goodwill

Cultivating lasting positive intentions toward others.

5 characters · 17 questions

MAP 161

Ruins of Grudges

How holding grudges damages long-term relationships.

5 characters · 17 questions

MAP 162

Forest of Lasting Influence

Synthesizing all principles for lasting influence.

5 characters · 17 questions

MAP 163

Castle of Mastery

Integrating human relations skills into daily life.

5 characters · 17 questions

MAP 164

Ocean of Lifelong Application

Applying these principles consistently over a lifetime.

1 characters · 5 questions

How the book becomes practice

Reading puts ideas in. Retrieval keeps them there. The game is the retrieval.

01

Walk the world of the book

164 maps, one per part of the book. Signs along the way hold its key ideas, so the walk itself is a refresher.

02

Battle the characters

816 characters, each a short quiz on one idea. Answer well and the map opens up; a boss guards the end of each one.

03

Missed ideas come back

Every question you get wrong is re-asked in rematches and boss fights, and the Flashcards mode schedules it with spaced repetition, until you get it right.

Keep what you learn

Sign up for free and your demo progress, XP, best tower stage and flashcard schedules move to your account. Come back whenever a chapter starts to fade.

Questions

Is this the actual book?
No. This is a quiz game built from the ideas in "How To Win Friends and Influence People": 2776 multiple-choice questions with explanations, spread over 164 maps. It works best alongside the book, which is why the page links to where you can get it.
Is it free to play?
You can play the demos on this page without an account (5 battles in the RPG, 10 questions in the tower and 12 flashcard grades). Sign up for free to keep going; premium worlds come with a preview and Pro unlocks everything.
Do I need to have read the book?
It works either way. If you have read it, the game is spaced repetition for what you learned. If you have not, every question comes with an explanation, so the game is a fast tour of the main ideas.
Does my demo progress carry over?
Yes. Sign up from the game and the characters you beat, your XP, your best tower stage and your flashcard schedules move to your account.
Are the book links affiliate links?
Yes. If you buy the book through one of them we may earn a small commission, at no extra cost to you. It helps keep the free worlds free.